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	<title>Confessions of an Flash Addict &#187; Work</title>
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	<link>http://www.funky-monkey.nl/blog</link>
	<description>&#34;forgive me father for I have flashed&#34;</description>
	<lastBuildDate>Mon, 06 Sep 2010 12:44:04 +0000</lastBuildDate>
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		<title>Top 20+ Things every Senior Flash Developer should know</title>
		<link>http://www.funky-monkey.nl/blog/2010/06/06/top-20-things-every-senior-flash-developer-should-know/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=top-20-things-every-senior-flash-developer-should-know</link>
		<comments>http://www.funky-monkey.nl/blog/2010/06/06/top-20-things-every-senior-flash-developer-should-know/#comments</comments>
		<pubDate>Sun, 06 Jun 2010 15:52:53 +0000</pubDate>
		<dc:creator>Sidney de Koning</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.funky-monkey.nl/blog/?p=391</guid>
		<description><![CDATA[Lately I&#8217;ve been doing a couple of job interviews at the place where I work and what I notice is that people give them self more credit that they have. I guess this is human . But if you apply for a senior function, you also need to have a specific skill set. If you [...]]]></description>
			<content:encoded><![CDATA[<p style="clear: both;">Lately I&#8217;ve been doing a couple of job interviews at the place where I work and what I notice is that people give them self more credit that they have. I guess this is human <img src='http://www.funky-monkey.nl/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> . But if you apply for a senior function, you also need to have a specific skill set. If you say you have the skill but cannot show it in practice, we have to fire your ass again and that&#8217;s bad for both parties involved.</p>
<p style="clear: both;">That is what this post is all about, I&#8217;ve tried to compile a list with things that I think you need to know as a Flash Developer. (Some of it you can find <a href="http://johnlindquist.com/2009/08/28/10-things-every-senior-flash-developer-should-know/">here</a> and <a href="http://www.gskinner.com/blog/archives/2009/07/flash_actionscr.html">here</a>)</p>
<p style="clear: both;"><strong>1. The Elastic Racetrack</strong><br />
You need to understand when events fire, when code is executed, and when the player renders. It’s really the foundational concept of Flash Player.</p>
<p>http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/</p>
<p style="clear: both;"><strong>2. FlexSDK, mxmlc, compc, and all that jazz</strong><br />
You need to know what’s going on when you hit that “run” button in Eclipse.<br />
<a href="http://www.senocular.com/flash/tutorials/as3withmxmlc/">http://www.senocular.com/flash/tutorials/as3withmxmlc/</a><br />
<a href="http://livedocs.adobe.com/flex/3/html/help.html?content=apparch_08.html">http://livedocs.adobe.com/flex/3/html/help.html?content=apparch_08.html</a></p>
<p><strong>3. Player Events, Custom Events, Event Bubbling</strong><br />
I can’t imagine where flash player would be without frames and mouse clicks.<br />
<a href="http://www.adobe.com/devnet/actionscript/articles/event_handling_as3_03.html">http://www.adobe.com/devnet/actionscript/articles/event_handling_as3_03.html</a><br />
<a href="http://livedocs.adobe.com/flex/3/langref/flash/events/package-detail.html">http://livedocs.adobe.com/flex/3/langref/flash/events/package-detail.html</a><br />
<a href="http://www.tink.ws/blog/custom-events-in-as-30-dont-forget-to-override-the-clone-method/">http://www.tink.ws/blog/custom-events-in-as-30-dont-forget-to-override-the-clone-method/</a><br />
<a href="http://jacwright.com/blog/70/how-to-listen-to-flash-events-that-dont-bubble/">http://jacwright.com/blog/70/how-to-listen-to-flash-events-that-dont-bubble/</a></p>
<p><strong>4. Statements, Keywords, and Directives</strong><br />
You should never be surprised by a new “word” in as3. If you don’t know what “static” or “override” or others are, learn them. Now.<br />
<a href="http://livedocs.adobe.com/flex/2/langref/statements.html">http://livedocs.adobe.com/flex/2/langref/statements.html</a></p>
<p><strong>5. ASDoc</strong><br />
Someday, you’ll re-read your code and have no idea what it does. The stress here is on proper documenting, but generating asdocs is nice too. ASDoc is a tool that does just that, generating documents from comments in code.<br />
<a href="http://livedocs.adobe.com/flex/3/html/help.html?content=asdoc_3.html">http://livedocs.adobe.com/flex/3/html/help.html?content=asdoc_3.html</a></p>
<p><strong>6. Managing visual assets (images, fonts, CSS, etc)</strong><br />
Flash is visual. So you need to know how to manage assets with code.<br />
<a href="http://www.funky-monkey.nl/blog/2010/04/09/preloaders-the-best-way-of-doing-it/">http://www.funky-monkey.nl/blog/2010/04/09/preloaders-the-best-way-of-doing-it/</a><br />
<a href="http://www.funky-monkey.nl/blog/2008/05/05/font-embedding-in-as3/">http://www.funky-monkey.nl/blog/2008/05/05/font-embedding-in-as3/</a><br />
<a href="http://code.google.com/p/queueloader-as3/">http://code.google.com/p/queueloader-as3/</a><br />
<a href="http://code.google.com/p/bulk-loader/">http://code.google.com/p/bulk-loader/</a></p>
<p><strong>7. Arrays, Collections, Dictionaries, Mapping</strong><br />
You’re not just working with one MovieClip here, so you need to know how to control multiple objects at once.<br />
<a href="http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/Array.html">http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/Array.html</a><br />
<a href="http://www.gskinner.com/blog/archives/2006/07/as3_dictionary.html">http://www.gskinner.com/blog/archives/2006/07/as3_dictionary.html</a><br />
<a href="http://code.google.com/p/as3ds/">http://code.google.com/p/as3ds/</a></p>
<p><strong>8. Know the difference between MovieClip, Sprite and Shape.</strong><br />
And know when and how to use them. What is used for what circumstance and what is lighter.</p>
<p><strong>9. Programmatic motion (tweening, easing)</strong><br />
If you wanted things to stay still, you should’ve stuck with HTML<br />
<a href="http://blog.greensock.com/tweenmaxas3/">http://blog.greensock.com/tweenmaxas3/</a><br />
<a href="http://www.amazon.com/Foundation-Actionscript-3-0-Animation-Making/dp/1590597915/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1243014431&amp;sr=8-1">http://www.amazon.com/Foundation-Actionscript-3-0-Animation-Making/dp/1590597915/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1243014431&amp;sr=8-1</a></p>
<p style="clear: both;"><strong>10. </strong><strong>Programmatic</strong><strong> drawing (assets, gradients, fills, lines etc.)</strong><br />
Since Flash is all about being visual, take some time to understand why you need to draw stuff in comparison to using assets. Drawing is much faster and takes up less memory. Lots of assets bog down your application.<br />
<a href="http://www.funky-monkey.nl/blog/2010/04/20/drawing-shapes-in-as3-a-class-to-draw-an-arc-star-gear-cog-wedge-and-a-burst/">http://www.funky-monkey.nl/blog/2010/04/20/drawing-shapes-in-as3-a-class-to-draw-an-arc-star-gear-cog-wedge-and-a-burst/</a></p>
<p style="clear: both;"><strong>11. Cleaning up.</strong><br />
Understand how the Garbage Collector works, how you can make use of it and how to dispose objects, listeners, graphics and other stuff you don&#8217;t use anymore.<br />
<a href="http://www.gskinner.com/blog/archives/2006/06/as3_resource_ma.html">http://www.gskinner.com/blog/archives/2006/06/as3_resource_ma.html</a><br />
<a href="http://www.gskinner.com/blog/archives/2006/07/as3_resource_ma_1.html">http://www.gskinner.com/blog/archives/2006/07/as3_resource_ma_1.html</a><br />
<a href="http://www.gskinner.com/blog/archives/2006/08/as3_resource_ma_2.html">http://www.gskinner.com/blog/archives/2006/08/as3_resource_ma_2.html</a><br />
<a href="http://www.craftymind.com/2008/04/09/kick-starting-the-garbage-collector-in-actionscript-3-with-air/">http://www.craftymind.com/2008/04/09/kick-starting-the-garbage-collector-in-actionscript-3-with-air/</a></p>
<p><strong>12. OOP and Coding Against Framework</strong>s<br />
The days of a one huge .as file are over. You need to smartly move your code into organized and reusable objects. Also, now there are plenty of popular AS3 frameworks to help manage your code. Read up on them and start using one.<br />
<a href="http://corlan.org/flex-frameworks/">http://corlan.org/flex-frameworks/</a><br />
<a href="http://tutorialfeed.blogspot.com/2010/05/10-open-source-flash-framework-for.html">http://tutorialfeed.blogspot.com/2010/05/10-open-source-flash-framework-for.html</a><br />
<a href="http://www.adobe.com/devnet/actionscript/articles/oop_as3.html">http://www.adobe.com/devnet/actionscript/articles/oop_as3.html</a><br />
<a href="http://www.actionscript.org/resources/articles/684/1/Object-Oriented-Programming-in-AS3/Page1.html">http://www.actionscript.org/resources/articles/684/1/Object-Oriented-Programming-in-AS3/Page1.html</a></p>
<p><strong>13. Version control</strong><br />
Unless you think your code is worthless, you need to learn how to back it up properly.<br />
<a href="http://tortoisesvn.net/downloads">http://tortoisesvn.net/downloads</a> &#8211; SVN Application for Windows<br />
<a href="http://versionsapp.com/">http://versionsapp.com/</a> &#8211; SVN App for Mac<br />
<a href="http://en.wikipedia.org/wiki/Revision_control">http://en.wikipedia.org/wiki/Revision_control</a><br />
<a href="http://git-scm.com/">http://git-scm.com/</a></p>
<p style="clear: both;"><strong>14. ANT</strong><br />
If you start working with an industry standard IDE like Eclipse or FlashDevelop, there will be a day when you need to automate the build- or other processes with ANT. Its fun, its easy and you should learn it <img src='http://www.funky-monkey.nl/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
<a href="http://blog.alanklement.com/2009/08/10/fdt-and-ant-a-users-guide-part-i/">http://blog.alanklement.com/2009/08/10/fdt-and-ant-a-users-guide-part-i/</a><br />
<a href="http://blog.alanklement.com/2009/08/19/fdt-ant-part-two/">http://blog.alanklement.com/2009/08/19/fdt-ant-part-two/</a></p>
<p><strong>15. Know Your IDE</strong><br />
No matter what IDE or editor you use for writing code, make sure you knwo how it works, know the shortcuts, know the file compare function, know the search and replace. Let it work for you, not against you (or your time). If you don&#8217;t, make sure you spend some time getting to know it, it is well worth the time.<br />
<a href="http://www.pragprog.com/the-pragmatic-programmer">http://www.pragprog.com/the-pragmatic-programmer</a><br />
<a href="http://oreilly.com/catalog/9780596519544">http://oreilly.com/catalog/9780596519544</a></p>
<p>http://blog.alanklement.com/2009/08/09/fdt-customize-your-workflow/</p>
<p><strong>16. Know you MVC from your Factory.</strong><br />
Design patterns, use &#8216;em wisely.<br />
<a href="http://www.as3dp.com/">http://www.as3dp.com/</a></p>
<p><strong>17. Good Writing skills (for team / client communication, documentation, comments,  etc)<br />
</strong>I&#8217;d rather hire someone with good writing skills than someone who cant write. someone who writes knows how to structure things and can explain things clearly.</p>
<p><strong>18. Verbal communication and interpersonal skills for team / client  interaction<br />
</strong>No explanation needed really<strong> </strong> <img src='http://www.funky-monkey.nl/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><strong>19. A drive to learn and experiment.</strong></p>
<p><strong>20. A love for problem solving.<br />
</strong>And of course the ability to think logical and methodical. And look at problems from a higher level<strong>. </strong></p>
<p><strong>BONUS: 21. Community awareness.</strong><br />
What is happening around you in the development/Flash world? What libraries exsist? What framework are out there?</p>
<p><strong>BONUS: 22. Reasonable understanding of UX and interaction design / feeling for design.</strong></p>
<p style="clear: both;">If you have more to share, don&#8217;t agree with something or want to shout at me, post a comment!</p>
<p style="clear: both;">
<p><br class="final-break" style="clear: both;" /></p>


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		<title>Stress-Testing your server</title>
		<link>http://www.funky-monkey.nl/blog/2010/02/04/stress-testing-your-server/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=stress-testing-your-server</link>
		<comments>http://www.funky-monkey.nl/blog/2010/02/04/stress-testing-your-server/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 13:31:09 +0000</pubDate>
		<dc:creator>Sidney de Koning</dc:creator>
				<category><![CDATA[Work]]></category>
		<category><![CDATA[Apache]]></category>

		<guid isPermaLink="false">http://www.funky-monkey.nl/blog/2010/02/04/stress-testing-your-server/</guid>
		<description><![CDATA[At the project i&#8217;m currently working on we do a lot of testing. Turns out we didn&#8217;t know if one of our servers was able to perform under high circumstances and we wanted to perform a stress test. One of our testers introduced me to Apaches JMeter. What i like a lot is the ability [...]]]></description>
			<content:encoded><![CDATA[<p style="clear: both">At the project i&#8217;m currently working on we do a lot of testing. Turns out we didn&#8217;t know if one of our servers was able to perform under high circumstances and we wanted to perform a stress test. </p>
<p style="clear: both">One of our testers introduced me to <a href="http://jakarta.apache.org/jmeter/" title="JMeter" target="_blank">Apaches JMeter</a>. What i like a lot is the ability to record a test. It also allows you to test a lot of different protocols, HTTP, HTTPS, SOAP, Database via JDBC, LDAP, JMS, POP3(S) and IMAP(S) to name just a few. </p>
<p style="clear: both">Make sure you <a href="http://jakarta.apache.org/jmeter/" title="JMeter Stress Test" target="_blank">check it out</a> if you want to know how your application will perform with more than 10000 users at the same time!</p>
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		<title>FullScreen mode in AS3 and AIR</title>
		<link>http://www.funky-monkey.nl/blog/2009/01/15/fullscreen-mode-in-air/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=fullscreen-mode-in-air</link>
		<comments>http://www.funky-monkey.nl/blog/2009/01/15/fullscreen-mode-in-air/#comments</comments>
		<pubDate>Thu, 15 Jan 2009 13:00:55 +0000</pubDate>
		<dc:creator>Sidney de Koning</dc:creator>
				<category><![CDATA[AIR]]></category>
		<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.funky-monkey.nl/blog/?p=76</guid>
		<description><![CDATA[Since the overwhelming response I got when I wrote about full screen mode in AS2, i decided to write a follow up about it in AS3 and AIR. The StageDisplayState Class in Actionscript 3 has two states, NORMAL and FULL_SCREEN the AIR API add one more; FULL_SCREEN_INTERACTIVE. (WARNING! This is only available in AIR.) So [...]]]></description>
			<content:encoded><![CDATA[<p>Since the overwhelming response I got<a href="http://www.funky-monkey.nl/blog/2007/09/10/fullscreen-mode-in-as2/"> when I wrote about full screen mode in AS2</a>, i decided to write a follow up about it in AS3 and AIR.</p>
<p>The StageDisplayState Class in Actionscript 3 has two states, NORMAL and FULL_SCREEN the AIR API add one more; FULL_SCREEN_INTERACTIVE. (<span style="color: #ff0000;">WARNING! This is only available in AIR</span>.)</p>
<p>So that means that we now have two modes for full screen, StageDisplayState.FULL_SCREEN and StageDisplayState.FULL_SCREEN_INTERACTIVE. The first just resizes your application in full screen however you cannot interact with it. All the controls like input fields and buttons are disabled. The last one, StageDisplayState.FULL_SCREEN_INTERACTIVE, does allow the user to interact with your application. This can be very convenient when developing for kiosks, fullscreen video players, image viewers etc. Remember that control bar youtube has when playing video in full screen? Now you can have that too! So on with the code!</p>
<p>What works best for me is that i always set the scaleMode to no_scale, so i know that all my content will be shown at 100% and is not stretched. I set it up like so:</p>
<pre class="brush: javascript;">stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
</pre>
<p>When we click the fullscreen button we need to check in what state we are in and change that to the full screen mode. and we need to be albe to respond to the resize event, so when we switch states our content is sized accordingly. (Also make sure that your content is positioned relatively and not with hard coded values)</p>
<pre class="brush: javascript;">stage.nativeWindow.addEventListener( Event.RESIZE, onResizeApp );
fullscreenButton.addEventListener( MouseEvent.CLICK, onFullscreenClick );

function onResizeApp( event:Event ):void {
// do repositioning of elements here
}

function onFullscreenClick( event:MouseEvent ):void {
if( stage.displayState == StageDisplayState.NORMAL ) {
stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;
fullscreenButton.label = "Exit Fullscreen";
} else {
stage.displayState = StageDisplayState.NORMAL;
fullscreenButton.label = "Go Fullscreen";
}
}
</pre>
<p>So there you have it, an interactive full screen application. <a href="http://www.funky-monkey.nl/blog/upload/FullScreenInAIR.rar">Source Files</a> are included for you to play with. Have fun <img src='http://www.funky-monkey.nl/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>


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		<title>How to create a successfull startup? The golden rules</title>
		<link>http://www.funky-monkey.nl/blog/2008/10/23/how-to-create-a-successfull-startup-the-golden-rules/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=how-to-create-a-successfull-startup-the-golden-rules</link>
		<comments>http://www.funky-monkey.nl/blog/2008/10/23/how-to-create-a-successfull-startup-the-golden-rules/#comments</comments>
		<pubDate>Thu, 23 Oct 2008 13:28:41 +0000</pubDate>
		<dc:creator>Sidney de Koning</dc:creator>
				<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[Rants]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.funky-monkey.nl/blog/?p=85</guid>
		<description><![CDATA[If you are really committed and your startup is cheap to run, you become very hard to kill by your competitors.]]></description>
			<content:encoded><![CDATA[<p>&#8220;If you are really committed and your startup is cheap to run, you become very hard to kill by your competitors.&#8221;  This and lots of other golden rules in this video.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="520" height="276" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="#FFFFFF" /><param name="quality" value="high" /><param name="allowscriptaccess" value="always" /><param name="allowfullscreen" value="true" /><param name="src" value="http://omnisio.com/bin/Embed.swf?embedID=bcKJiQOqmr3yUhadbiFy2w&amp;autoPlay=0" /><embed type="application/x-shockwave-flash" width="520" height="276" src="http://omnisio.com/bin/Embed.swf?embedID=bcKJiQOqmr3yUhadbiFy2w&amp;autoPlay=0" allowfullscreen="true" allowscriptaccess="always" quality="high" bgcolor="#FFFFFF"></embed></object><br />
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		<title>Job openings! Project Managers, Flashers and PHP&#8217;ers apply!</title>
		<link>http://www.funky-monkey.nl/blog/2008/04/28/job-openings/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=job-openings</link>
		<comments>http://www.funky-monkey.nl/blog/2008/04/28/job-openings/#comments</comments>
		<pubDate>Mon, 28 Apr 2008 10:02:34 +0000</pubDate>
		<dc:creator>Sidney de Koning</dc:creator>
				<category><![CDATA[Rants]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.funky-monkey.nl/blog/?p=69</guid>
		<description><![CDATA[The company I work for, Code d&#8217;Azur is looking for new, fresh and good talent! COME WORK AT THE CODE D&#8217;AZUR IN AMSTERDAM, THE NETHERLANDS! Want to work for for an award winning company in the creative heart of Amsterdam? And for clients like SupperClub, Smart, Mendo, Mini, Sanex, Streative and Afbeelding op Canvas to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="float: left; margin: 3px;" src="http://www.funky-monkey.nl/blog/upload/Image/codedazur_logo.jpg" alt="Code d'Azur" width="118" height="121" />The company I work for, Code d&#8217;Azur is looking for new, fresh and good talent!</p>
<p>COME WORK AT THE CODE D&#8217;AZUR IN AMSTERDAM, THE NETHERLANDS!</p>
<p>Want to work for for an award winning company in the creative heart of Amsterdam? And for clients like <a href="http://www.supperclub.nl" target="_blank">SupperClub</a>, <a href="http://www.ontwerpjesmart.nl/" target="_blank">Smart</a>, <a href="http://www.mendo.nl" target="_blank">Mendo</a>, <a href="http://www.whathappensintheclubman.nl/" target="_blank">Mini</a>, <a href="http://www.sanex.nl">Sanex</a>, <a href="http://www.streativebranding.com" target="_blank">Streative</a> and  <a href="http://www.afbeeldingopcanvas.nl/" target="_blank">Afbeelding op Canvas</a> to name just a few.</p>
<p>We are currently looking for a <a href="http://www.codedazur.nl/jobs/" target="_blank">Senior Flash Developer</a>, a <a href="http://www.codedazur.nl/jobs/" target="_blank">Senior PHP developer</a> and a <a href="http://www.codedazur.nl/jobs/" target="_blank">Project Manager</a>. If this job got your name written all over it or you know people who fit the profile, <a title="Code d'Azur Jobs" href="http://www.codedazur.nl/jobs/" target="_self">you can apply here.</a></p>


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		<title>Afbeelding op Canvas</title>
		<link>http://www.funky-monkey.nl/blog/2007/09/13/afbeelding-op-canvas/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=afbeelding-op-canvas</link>
		<comments>http://www.funky-monkey.nl/blog/2007/09/13/afbeelding-op-canvas/#comments</comments>
		<pubDate>Thu, 13 Sep 2007 13:45:00 +0000</pubDate>
		<dc:creator>Sidney de Koning</dc:creator>
				<category><![CDATA[Actionscript 2]]></category>
		<category><![CDATA[Work]]></category>

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		<description><![CDATA[Afbeelding op Canvas (translation: Image on Canvas) is the name of my latest project I did for Code d&#8217;Azur. Whats it about? You take your favorite picture, image or graphic you made (or just love), upload it with our tool, rotate, flip and color correct your image, select and canvas size ranging from 30 cm [...]]]></description>
			<content:encoded><![CDATA[<p><a target="_blank" title="Afbeelding op Canvas" href="http://www.afbeeldingopcanvas.nl/"><b><img width="194" vspace="3" hspace="3" height="126" border="0" align="left" alt="Afbeelding op Canvas logo" title="Afbeelding op Canvas logo" src="http://www.funky-monkey.nl/blog/upload/Image/afbeeldingopcanvas.jpg" />Afbeelding op Canvas</b></a> (translation: Image on Canvas) is the name of my latest project I did for <a target="_blank" title="The Company I work for/with" href="http://www.codedazur.nl/">Code d&#8217;Azur</a>.</p>
<p>Whats it about? You take your favorite picture, image or graphic you made (or just love), upload it with our tool, rotate, flip and color correct your image, select and canvas size ranging from 30 cm to 200 cm, and let it deliver to your doorstep! Project consists of some really nice features native to Actionscript, like image manipulations, file uploading and i wrote an iDEAL API to communicate to, well iDEAL <img src='http://www.funky-monkey.nl/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
(This API I will release to the public domain soon)</p>
<p>Check it out on the <a target="_blank" title="Afbeelding op Canvas" href="http://www.afbeeldingopcanvas.nl/"><b>Afbeelding op Canvas</b></a> site and play around with it. Let me know what you think.</p>


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		<title>Column on Code d&#8217;Azur</title>
		<link>http://www.funky-monkey.nl/blog/2007/08/08/column-on-code-dazur/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=column-on-code-dazur</link>
		<comments>http://www.funky-monkey.nl/blog/2007/08/08/column-on-code-dazur/#comments</comments>
		<pubDate>Wed, 08 Aug 2007 13:37:00 +0000</pubDate>
		<dc:creator>Sidney de Koning</dc:creator>
				<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.funky-monkey.nl/blog/2007/08/08/column-on-code-dazur/</guid>
		<description><![CDATA[Its almost time for the second episode of my column on Code d&#8217;Azur and i didn&#8217;t even post it here! (shame on me!) So to recap; I write a (dutch) column about Flash, technology in the past and present, and other good stuff. Go check it out at Code d&#8217;Azur. Post a comment to tell [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.funky-monkey.nl/blog/upload/Image/codedazur_logo.jpg" align="left" border="0" height="121" hspace="3" vspace="3" width="118" />Its almost time for the second episode of my column on <a href="http://www.codedazur.nl/" target="_blank" title="Code d'Azur">Code d&#8217;Azur</a> and i didn&#8217;t even post it here! (shame on me!)</p>
<p>So to recap; I write a (dutch) column about Flash, technology in the past and present, and other good stuff.</p>
<p>Go check it out at <a href="http://www.codedazur.nl/blog/" target="_blank" title="Code d'Azur">Code d&#8217;Azur.</a> Post a comment to tell me what you think.</p>
<p>(New column will be due in two weeks, ish)</p>


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